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Board & Card Games
Small World Tales and Legends Expansion

Pull up to the table for the latest and greatest in board and card game entertainment…


Small World Tales & Legends Expansion

 

The wise veterans of Small World now have a chance to re-write history! Small World: Tales & Legendsintroduces 54 new Event cards that change the storyline of each turn during the game.  Some bring on minor changes, while others are nearly cataclysmic in their impact. Players may end up drinking the Philter of Forgetfulness, be flung form the Great Catapult, or even have a chance to seduce the White Queen! Small World: Tales & Legends lets you tell the tale!

 

Previously released expansions for Small World are back in stock:

 

Small World Cursed Expansion

Cursed! includes two nasty new Races - Kobalds and Goblins - along with five new sinister Special Power badges - "Cursed", "Hordes of...", "Marauding", "Ransacking" and "Were-...". The Cursed! expansion was created as part of the Small World Design Contest and features winning designs from the over 700 different entries submitted. This is an expansion set and requires a full copy of the Small World board game.

 

Small World Grand Dames Expansion

The Grand Dames of Small World is the first expansion for the exciting Small World board game! The Grand Dames expansion set includes three new powerful female race banners - Gypsies, Priestesses and the ghostly White Ladies - and 2 new Special Power Badges - "Historian" and "Peace-Loving". The Grand Dames of Small World expansion was created as part of the Small World Design Contest and features winning designs from the over 700 different entries submitted. Requires a copy of the Small World board game to play.

 

 


Battles of Westeros   A Battle Lore Game

Unfurl the banners of the Great Houses of Westeros! To secure power in the Seven Kingdoms and to ensure the survival of their lines, the Houses of Westeros each follow very different paths. Some forge strategic alliances, some create complex political intrigues, and still others use deceit and betrayal. But there is no more direct or lasting path to power than taking to the field of battle.


In Battles of Westeros, two players recreate the military conflicts set in George R.R. Martin’s A Song of Ice and Fire series, taking part in battles directly from the books... or designing their own. In this epic board game of battlefield tactics, players control either House Stark, the wards of Winterfell who have called their hearty allies to defend their honor and lands, or House Lannister, an aggressive force funded by Casterly Rock’s endless supply of gold.


Battles of Westeros includes:  1 Westeros Battle Guide, 1 rulebook, 138 plastic figures with bases, 1 six-panel, double-sided map board, 8 dice, 110 cards, 32 map overlay pieces, and hundreds of tokens.



Zombie Dice


You are a zombie. You want braaains. More brains than any of your zombie buddies. Zombie Dice is a fast and easy game for any zombie fan (or the whole zombie family). The 13 custom dice are your victims. Push your luck to eat their brains, but stop rolling before the shotgun blasts end your turn!


Designed by Steve Jackson and illustrated by Alex Fernandez, two or more can play. Each game takes 10 to 20 minutes and can be taught in a single round. Only $13.13.


Contents:

  • 13 custom dice
  • Dice cup
  • Rulesheet



Catan Histories: Settlers of America Trails to Rails


The 19th Century has arrived and America is heading west. Wagon trains form on the frontier. Settlers seeking fresh lives and opportunities strike out to tame wild lands and build new cities. These new cities rely on young railroads for vital goods. Trails become rails and create great wealth.


While the crowded East still offers options, its resources dwindle. Look west to make your fortune. Smart money seeks rich, unclaimed land and hungry new markets. Finance your settlers as they head west to build capitals of tomorrow. Link these cities with rails of steel. Operate your railroad to supply the townsfolk with goods. Go west. Settle the wide, open land. Claim your destiny!


Settlers of America, Trails to Rails utilizes the simple, fun Catan hex-tile grid to map the young United States. Collect and trade resources in order to purchase and move settlers, build cities, lay rails and acquire and move trains. Create rail links to acquire gold, which lets you buy resources and use opponents’ rails. Use trains to distribute goods to rival cities. But, as your settlers populate the West, they deplete the resources of the East. Still, your options always abound. Designed by Klaus Teuber with Art by Michael Menzel and made in Germany, Settlers of America, Trails to Rails is scheduled for release in July.


Features:

  • Ages: 10+
  • Players: 3-4
  • Playing Time: 90-120 minutes


War of the Ring: Collector's Edition Wave 2

War of the Ring: Collector's Edition Wave 2


War of the Ring immerses players in the struggle for Middle-earth, placing them in command over the military might of vast armies. Now, with War of the Ring: Collector’s Edition, players have a chance to possess a rare and highly sought-after artifact!


War of the Ring: Collector’s Edition comes in a gorgeously painted wooden and resin box expertly crafted to resemble an ancient elven tome. Its cover adorned with elvish calligraphy, this massive book opens to reveal velvet-lined compartments, which accommodate the game’s many stunning components.


Don’t miss out on the exciting opportunity to own this impressive artifact; a board game based on Tolkien’s genre-defining vision!




Dominion: Alchemy - expansion


There are strange things going on in your basement laboratories. They keep calling up for more barrels of quicksilver, or bits of your hair. Well it's all in the name of progress. They're looking for a way to turn lead into gold, or at least into something better than lead. That lead had just been too good of a bargain to pass up; you didn't think, where will I put all this lead, what am I going to do with this lead anyway. Well that will all be sorted out. They're also looking for a universal solvent. If they manage that one, you will take whatever they use to hold it in and build a castle out of it. A castle that can't be dissolved! Now that's progress.


This is the 3rd addition to Dominion. Dominion: Alchemy is an expansion, and can't be played by itself; to play with it, you need the card game Dominion, or a standalone expansion to Dominion (Dominion: Intrigue). Those provide the Basic cards you need to play (Treasure, Victory, and Curse cards), as well as the full rules for setup and gameplay. Dominion: Alchemy can also be combined with any other Dominion expansions you have.


Features:

  • Number of players: 2-4
  • Age of players: 8+
  • Playing Time: 20-30 minutes


RFTG: the Brink of War

Race for the Galaxy: The Brink of War


As conflicts spread, galactic prestige becomes all-important, both to extract concessions and to fend off attackers. Meanwhile, the Alien departure point is located and the Uplift Overseers arise. Can you build the most prosperous and powerful space empire in a galaxy on the brink of total war?


This card game expansion adds new start worlds, goals, game cards, and rules for galactic prestige to Race for the Galaxy and its first two expansions, The Gathering Storm and Rebel vs Imperium. New solitaire game counters and drafting rules for six players are also provided.


Features:  1-6 players, ages 12 and up.  Playing Time: 60 minutes!

 

 


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