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Role Playing Games
The Essential Dungeons & Dragons Starter
The Essential Dungeons & Dragons Starter

IN STORE NOW OR ARRIVING SOON!

 

Dungeons & Dragons Fantasy Roleplaying Game

The Essential Dungeons & Dragons Starter

Mike Mearls, Bill Slavicsek and James Wyatt

 

The best way to start playing the 4th Edition Dungeons & Dragons Fantasy Roleplaying Game.

 

Designed for 1–5 players, this boxed game contains everything needed to start playing the Dungeons & Dragons Fantasy Roleplaying Game, including rules for creating heroes, advice for playing the Dungeon Master, a solo play adventure, and group-play adventure content. Learning the game has never been so easy!

Several different character races (dwarf, elf, halfling, and human) and classes (cleric, fighter, rogue, and wizard) are presented, along with powers for each race and class.

 

Game components:

  • 32-page book for players, with rules for character creation and a solo adventure
  • 64-page book for Dungeon Masters, with the rules of the game, advice on how to run the game, and adventure content
  • 2 sheets of die-cut tokens for characters and monsters
  • Cardstock character sheets and power cards
  • Double-sided dungeon map
  • 6 polyhedral dice

In boxed format and releasing first week of September but in-store for you now!

 

 


Player Essentials: Heroes of the Fallen Lands

An Essential D&D Game Supplement

Mike Mearls, Bill Slavicsek, Rodney Thompson

 

Exciting new builds and character options for the cleric, fighter, rogue, and wizard classes.

 

This essential player product for the 4th Edition Dungeons & Dragons Fantasy Roleplaying Game presents exciting new builds for the most iconic classes: the cleric, the fighter, the rogue, and the wizard. Each class comes with a set of new powers, class features, paragon paths, epic destinies, and more that beginning players can use to build the characters they want to play and experienced players can plunder for existing 4th Edition characters.

 

In addition to new builds, Heroes of the Fallen Lands presents expanded information and racial traits for some of the game’s most popular races, including dwarves, eladrin, elves, halflings, and humans. This Essential D&D Game Supplement is a 352 page trade paperback and releasing September 21.  It is in-store for you 10 days earlier!

 

 


Monster Manual: Lords of Madness

D&D Miniatures Huge Pack Expansion

Wizards RPG Team

 

A randomized set of 60 monsters and characters for your Dungeons & Dragons game.

 

Lords of Madness is a fully randomized set of 60 pre-painted plastic D&D miniatures, including several Huge figures. The set features iconic D&D monsters and characters—perfect additions to any Dungeons & Dragons campaign. Collect them all! Each booster pack contains:

  • 6 randomized, pre-painted plastic miniatures, including 1 Huge figure
  • 6 stat cards, one for each figure in the booster pack
  • Lords of Madness set checklist

This DDM Monster Manual is in a non-traditional format and releasing on September 21.  It is in-store for you 10 days earlier!

 

 


Dungeon Tiles Master Set: The Dungeon

D&D Accessory

Wizards RPG Team

 

A basic set of illustrated terrain tiles for use with the D&D Roleplaying Game.

 

This D&D Roleplaying Game accessory gives Dungeon Masters all of the basic dungeon tiles they need to create great-looking terrain in their games. This set provides ready-to-use, configurable tiles with which to build exciting encounter locations.

 

This accessory contains 10 double-sided sheets of illustrated, die-cut terrain tiles printed on heavy cardstock, allowing you to create dungeon rooms, corridors, and outdoor locales. The product box is designed for tile storage and as a terrain element in the game.  Boxed format and rescheduled for release mid-September.

 

 


D&D Dark Sun Campaign Setting

Dungeon & Dragons - Dark Sun Campaign Setting

 

The Adventure Begins...  On a trade road to the city-state of Tyr, a caravan is assaulted by a deadly obsidian shardstorm. The survivors of the brutal phenomenon must band together to fight their way past enemies and negotiate their way through the many hazards that stand between them and the relative safety of the distant Ringing Mountains.
 

Dungeon & Dragons - Dark Sun Campaign Setting is a game supplement that explores the heroes and wonders of Athas--a savage desert world abandoned by the gods and ruled by terrible sorcerer-kings. Use it to build Dark Sun heroes and thrilling D&Dadventures set in the Seven Cities of the Tyr Region, the Ivory Triangle, the Sea of Silt, and monster-infested wastelands—or plunder it for your own D&D campaign!

 

The Dark Sun Campaign Setting provides exciting character options for D&D players, including new races, new character themes and class builds, new paragon paths and epic destinies, and new equipment. It also provides everything Dungeon Masters need to run 4th Edition Dark Sun campaigns or include Dark Sun elements in their homebrew campaigns. It has rules and advice for handling survival challenges, arena encounters, desert terrain, and adventure creation. It also presents a short, ready-to-play introductory adventure. The hardcover is 224 pages and is scheduled to release mid-August.

 

D&D Encounters


Heroes needed! Are you game?


D&D Encounters is an exciting, weekly campaign that plays out one epic encounter at a time. As you defeat enemies, solve puzzles, finish quests, and perform heroic deeds, you’ll earn Renown Points that you can use to get exclusive rewards. Each session only takes 1-2 hours to play, so it’s easy to fit your game in after school or work. And each week there’s a new and exciting challenge. Jump in anytime!


Season Two: Dark Sun - Fury of the Wastewalker

Wednesdays, June 9 - September 15, in-store from 6:00 to 7:30 PM




Dice to Spur the Imagination!

 

From classic rpg dice to specialty dice for use with your favorite games, we have the Q-workshop dice that you have been wanting to see up close!  A sample of the latest offerings arriving in-store now:

 

White & black Dwarven - At last the dwarven artifacts lost by Quentin the Inventive have been found. A set of the most rare and beautiful artifacts polished by mythical dwarven blacksmith, that is why they still have their original white color. These dice are filled with dwarven features and readable as never before!

 

Green & black Forest – a new dice set with the power of ancient forest. Found in the limb of the huge oak, which has filled them with his power and knowledge. These dice have witnessed the great battle of Ents, and passing years have caused them to almost merge with their surrounding environment.

 

Arkham Horror Dice Set - A set of unusual dice created for Arkham Horror. Officially licensed by Fantasy Flight Games expansion pack, this set of 5 wonderful 6-sided dice is designed to work with game mechanics and to enrich the gaming experience of Arkham Horror!

 

We also have Q-workshop’s Black & white Classic rpg dice, made with their latest technology; Steampunk in White & black, Beige & black, and Yellow & black; dice sets for Paizo Publishing’s Pathfinder series; and last, but certainly not least, their Dragon series of dice sets. Its first come, first served, so hurry in!

 

 


Dark Sun Creature Catalog

D&D Rules Supplement

Richard Baker and Bruce R. Cordell

 

Monsters and other threats from the world of Athas.

 

This supplement for the Dark Sun Campaign Setting collects the most iconic and dangerous monsters of the Dark Sun campaign setting into one handy tome. It also contains other hazards and threats found in the desert wastelands and dungeon tombs of Athas. The creatures and threats presented herein make worthy encounters for Athasian heroes or the heroes in your "homebrew" D&D campaign.   This D&D Rules Supplement will publish in hardcover, 144 pages, and releasing August 17.

 

 


Psionic Power

D&D Rules Supplement

Robert J. Schwalb

 

New options for ardents, battleminds, monks, and psions.

 

Hot on the heels of Player’s Handbook 3 comes Psionic Power, a D&D supplement that explores the psionic power source in more detail. This supplement presents hundreds of new options for D&D characters, specifically focusing on heroes who channel the power of the mind. It provides new builds for the ardent, battlemind, monk, and psion classes, including new character powers, feats, paragon paths, and epic destinies.  A D&D Rules Supplement hardcover, 160 pages, on sale August 17.

 

 


Marauders of the Dune Sea

D&D Adventure

Bruce Cordell

 

A D&D adventure set in the world of Athas or your own campaign world.

 

Now that Tyr is free of Kalak the Sorcerer-King, opportunity abounds in the city and the surrounding wastes. But some see Kalak’s fall as the beginning of Tyr’s end, and the unpatrolled deserts nearby are rife with danger. Outlaws openly defy the city’s Revolutionary Council and threaten outlying holdings. If Tyr is to thrive, heroes must arise to tame the lawlessness and evil that threatens the free city.

 

This stand-alone D&D adventure is designed to take characters from 2nd to 5th level. Although nominally set in the Dark Sun campaign setting, Dungeon Masters can easily incorporate it into their "homebrew" D&D campaigns.  A 32 page trade paperback releasing August 17.

 

 


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